diff options
author | Leif Johansson <leifj@sunet.se> | 2011-07-29 00:04:35 +0200 |
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committer | Leif Johansson <leifj@sunet.se> | 2011-07-29 00:04:35 +0200 |
commit | 96bec32a2068306b1c59ad201dad8bd239cbe9f4 (patch) | |
tree | 5149dea8fbc07d77dd07328541aeb92295850284 /src/main/webapp/js/jquery.ui.position.js | |
parent | c8208cd0828e9341801f84821d7f46770192a452 (diff) |
try old version of jquery code
Diffstat (limited to 'src/main/webapp/js/jquery.ui.position.js')
-rw-r--r-- | src/main/webapp/js/jquery.ui.position.js | 300 |
1 files changed, 300 insertions, 0 deletions
diff --git a/src/main/webapp/js/jquery.ui.position.js b/src/main/webapp/js/jquery.ui.position.js new file mode 100644 index 0000000..98b8198 --- /dev/null +++ b/src/main/webapp/js/jquery.ui.position.js @@ -0,0 +1,300 @@ +/* + * jQuery UI Position @VERSION + * + * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) + * Dual licensed under the MIT or GPL Version 2 licenses. + * http://jquery.org/license + * + * http://docs.jquery.com/UI/Position + */ +(function( $, undefined ) { + +$.ui = $.ui || {}; + +var rhorizontal = /left|center|right/, + rvertical = /top|center|bottom/, + roffset = /[+-]\d+%?/, + rposition = /^\w+/, + rpercent = /%$/, + center = "center", + _position = $.fn.position; + +$.fn.position = function( options ) { + if ( !options || !options.of ) { + return _position.apply( this, arguments ); + } + + // make a copy, we don't want to modify arguments + options = $.extend( {}, options ); + + var target = $( options.of ), + targetElem = target[0], + collision = ( options.collision || "flip" ).split( " " ), + offsets = {}, + atOffset, + targetWidth, + targetHeight, + basePosition; + + if ( targetElem.nodeType === 9 ) { + targetWidth = target.width(); + targetHeight = target.height(); + basePosition = { top: 0, left: 0 }; + } else if ( $.isWindow( targetElem ) ) { + targetWidth = target.width(); + targetHeight = target.height(); + basePosition = { top: target.scrollTop(), left: target.scrollLeft() }; + } else if ( targetElem.preventDefault ) { + // force left top to allow flipping + options.at = "left top"; + targetWidth = targetHeight = 0; + basePosition = { top: options.of.pageY, left: options.of.pageX }; + } else { + targetWidth = target.outerWidth(); + targetHeight = target.outerHeight(); + basePosition = target.offset(); + } + + // force my and at to have valid horizontal and vertical positions + // if a value is missing or invalid, it will be converted to center + $.each( [ "my", "at" ], function() { + var pos = ( options[ this ] || "" ).split( " " ), + horizontalOffset, + verticalOffset; + + if ( pos.length === 1) { + pos = rhorizontal.test( pos[ 0 ] ) ? + pos.concat( [ center ] ) : + rvertical.test( pos[ 0 ] ) ? + [ center ].concat( pos ) : + [ center, center ]; + } + pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : center; + pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : center; + + // calculate offsets + horizontalOffset = roffset.exec( pos[ 0 ] ); + verticalOffset = roffset.exec( pos[ 1 ] ); + offsets[ this ] = [ + horizontalOffset ? horizontalOffset[ 0 ] : 0, + verticalOffset ? verticalOffset[ 0 ] : 0 + ]; + + // reduce to just the positions without the offsets + options[ this ] = [ + rposition.exec( pos[ 0 ] )[ 0 ], + rposition.exec( pos[ 1 ] )[ 0 ] + ]; + }); + + // normalize collision option + if ( collision.length === 1 ) { + collision[ 1 ] = collision[ 0 ]; + } + + if ( options.at[ 0 ] === "right" ) { + basePosition.left += targetWidth; + } else if ( options.at[ 0 ] === center ) { + basePosition.left += targetWidth / 2; + } + + if ( options.at[ 1 ] === "bottom" ) { + basePosition.top += targetHeight; + } else if ( options.at[ 1 ] === center ) { + basePosition.top += targetHeight / 2; + } + + atOffset = [ + parseInt( offsets.at[ 0 ], 10 ) * + ( rpercent.test( offsets.at[ 0 ] ) ? targetWidth / 100 : 1 ), + parseInt( offsets.at[ 1 ], 10 ) * + ( rpercent.test( offsets.at[ 1 ] ) ? targetHeight / 100 : 1 ) + ]; + basePosition.left += atOffset[ 0 ], + basePosition.top += atOffset[ 1 ]; + + return this.each(function() { + var elem = $( this ), + elemWidth = elem.outerWidth(), + elemHeight = elem.outerHeight(), + marginLeft = parseInt( $.curCSS( this, "marginLeft", true ) ) || 0, + marginTop = parseInt( $.curCSS( this, "marginTop", true ) ) || 0, + collisionWidth = elemWidth + marginLeft + + ( parseInt( $.curCSS( this, "marginRight", true ) ) || 0 ), + collisionHeight = elemHeight + marginTop + + ( parseInt( $.curCSS( this, "marginBottom", true ) ) || 0 ), + position = $.extend( {}, basePosition ), + myOffset = [ + parseInt( offsets.my[ 0 ], 10 ) * + ( rpercent.test( offsets.my[ 0 ] ) ? elem.outerWidth() / 100 : 1 ), + parseInt( offsets.my[ 1 ], 10 ) * + ( rpercent.test( offsets.my[ 1 ] ) ? elem.outerHeight() / 100 : 1 ) + ], + collisionPosition; + + if ( options.my[ 0 ] === "right" ) { + position.left -= elemWidth; + } else if ( options.my[ 0 ] === center ) { + position.left -= elemWidth / 2; + } + + if ( options.my[ 1 ] === "bottom" ) { + position.top -= elemHeight; + } else if ( options.my[ 1 ] === center ) { + position.top -= elemHeight / 2; + } + + position.left += myOffset[ 0 ]; + position.top += myOffset[ 1 ]; + + // prevent fractions (see #5280) + position.left = Math.round( position.left ); + position.top = Math.round( position.top ); + + collisionPosition = { + left: position.left - marginLeft, + top: position.top - marginTop + }; + + $.each( [ "left", "top" ], function( i, dir ) { + if ( $.ui.position[ collision[ i ] ] ) { + $.ui.position[ collision[ i ] ][ dir ]( position, { + targetWidth: targetWidth, + targetHeight: targetHeight, + elemWidth: elemWidth, + elemHeight: elemHeight, + collisionPosition: collisionPosition, + collisionWidth: collisionWidth, + collisionHeight: collisionHeight, + offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ], + my: options.my, + at: options.at + }); + } + }); + + if ( $.fn.bgiframe ) { + elem.bgiframe(); + } + elem.offset( $.extend( position, { using: options.using } ) ); + }); +}; + +$.ui.position = { + fit: { + left: function( position, data ) { + var win = $( window ), + overLeft = win.scrollLeft() - data.collisionPosition.left, + overRight = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(); + + // element is wider than window or too far left -> align with left edge + if ( data.collisionWidth > win.width() || overLeft > 0 ) { + position.left = position.left + overLeft; + // too far right -> align with right edge + } else if ( overRight > 0 ) { + position.left = position.left - overRight; + // adjust based on position and margin + } else { + position.left = Math.max( position.left - data.collisionPosition.left, position.left ); + } + }, + top: function( position, data ) { + var win = $( window ), + overTop = win.scrollTop() - data.collisionPosition.top, + overBottom = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(); + + // element is taller than window or too far up -> align with top edge + if ( data.collisionHeight > win.height() || overTop > 0 ) { + position.top = position.top + overTop; + // too far down -> align with bottom edge + } else if ( overBottom > 0 ) { + position.top = position.top - overBottom; + // adjust based on position and margin + } else { + position.top = Math.max( position.top - data.collisionPosition.top, position.top ); + } + } + }, + flip: { + left: function( position, data ) { + if ( data.at[ 0 ] === center ) { + return; + } + var win = $( window ), + over = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(), + myOffset = data.my[ 0 ] === "left" ? + -data.elemWidth : + data.my[ 0 ] === "right" ? + data.elemWidth : + 0, + atOffset = data.at[ 0 ] === "left" ? + data.targetWidth : + -data.targetWidth, + offset = -2 * data.offset[ 0 ]; + position.left += data.collisionPosition.left < 0 ? + myOffset + atOffset + offset : + over > 0 ? + myOffset + atOffset + offset : + 0; + }, + top: function( position, data ) { + if ( data.at[ 1 ] === center ) { + return; + } + var win = $( window ), + over = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(), + myOffset = data.my[ 1 ] === "top" ? + -data.elemHeight : + data.my[ 1 ] === "bottom" ? + data.elemHeight : + 0, + atOffset = data.at[ 1 ] === "top" ? + data.targetHeight : + -data.targetHeight, + offset = -2 * data.offset[ 1 ]; + position.top += data.collisionPosition.top < 0 ? + myOffset + atOffset + offset : + over > 0 ? + myOffset + atOffset + offset : + 0; + } + } +}; + +// DEPRECATED +if ( $.uiBackCompat !== false ) { + // offset option + (function( $ ) { + var _position = $.fn.position; + $.fn.position = function( options ) { + if ( !options || !( "offset" in options ) ) { + return _position.call( this, options ); + } + var offset = options.offset.split( " " ), + at = options.at.split( " " ); + if ( offset.length === 1 ) { + offset[ 1 ] = offset[ 0 ]; + } + if ( /^\d/.test( offset[ 0 ] ) ) { + offset[ 0 ] = "+" + offset[ 0 ]; + } + if ( /^\d/.test( offset[ 1 ] ) ) { + offset[ 1 ] = "+" + offset[ 1 ]; + } + if ( at.length === 1 ) { + if ( /left|center|right/.test( at[ 0 ] ) ) { + at[ 1 ] = "center"; + } else { + at[ 1 ] = at[ 0 ]; + at[ 0 ] = "center"; + } + } + return _position.call( this, $.extend( options, { + at: at[ 0 ] + offset[ 0 ] + " " + at[ 1 ] + offset[ 1 ], + offset: undefined + } ) ); + } + }( jQuery ) ); +} + +}( jQuery ) ); |