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authorLeif Johansson <leifj@sunet.se>2011-11-25 21:18:19 +0100
committerLeif Johansson <leifj@sunet.se>2011-11-25 21:18:19 +0100
commit3909e6d89e01e4cd8777377c63037896bb95aa2f (patch)
tree59679df287c2bee55087fb5afb8d42e7f93a44fb /src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.core.js
parente5f94e9be5017f627c1ccd8c6306c5cc2e200432 (diff)
new jq layout
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+/*
+ * jQuery UI Effects 1.9pre
+ *
+ * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ * http://jquery.org/license
+ *
+ * http://docs.jquery.com/UI/Effects/
+ */
+;jQuery.effects || (function($, undefined) {
+
+var backCompat = $.uiBackCompat !== false;
+
+$.effects = {
+ effect: {}
+};
+
+/******************************************************************************/
+/****************************** COLOR ANIMATIONS ******************************/
+/******************************************************************************/
+
+// override the animation for color styles
+$.each(["backgroundColor", "borderBottomColor", "borderLeftColor",
+ "borderRightColor", "borderTopColor", "borderColor", "color", "outlineColor"],
+function(i, attr) {
+ $.fx.step[attr] = function(fx) {
+ if (!fx.colorInit) {
+ fx.start = getColor(fx.elem, attr);
+ fx.end = getRGB(fx.end);
+ fx.colorInit = true;
+ }
+
+ fx.elem.style[attr] = "rgb(" +
+ Math.max(Math.min(parseInt((fx.pos * (fx.end[0] - fx.start[0])) + fx.start[0], 10), 255), 0) + "," +
+ Math.max(Math.min(parseInt((fx.pos * (fx.end[1] - fx.start[1])) + fx.start[1], 10), 255), 0) + "," +
+ Math.max(Math.min(parseInt((fx.pos * (fx.end[2] - fx.start[2])) + fx.start[2], 10), 255), 0) + ")";
+ };
+});
+
+// Color Conversion functions from highlightFade
+// By Blair Mitchelmore
+// http://jquery.offput.ca/highlightFade/
+
+// Parse strings looking for color tuples [255,255,255]
+function getRGB(color) {
+ var result;
+
+ // Check if we're already dealing with an array of colors
+ if ( color && color.constructor === Array && color.length === 3 )
+ return color;
+
+ // Look for rgb(num,num,num)
+ if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(color))
+ return [parseInt(result[1],10), parseInt(result[2],10), parseInt(result[3],10)];
+
+ // Look for rgb(num%,num%,num%)
+ if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(color))
+ return [parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55];
+
+ // Look for #a0b1c2
+ if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color))
+ return [parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16)];
+
+ // Look for #fff
+ if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color))
+ return [parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16)];
+
+ // Look for rgba(0, 0, 0, 0) == transparent in Safari 3
+ if (result = /rgba\(0, 0, 0, 0\)/.exec(color))
+ return colors["transparent"];
+
+ // Otherwise, we're most likely dealing with a named color
+ return colors[$.trim(color).toLowerCase()];
+}
+
+function getColor(elem, attr) {
+ var color;
+
+ do {
+ color = $.curCSS(elem, attr);
+
+ // Keep going until we find an element that has color, or we hit the body
+ if ( color != "" && color !== "transparent" || $.nodeName(elem, "body") )
+ break;
+
+ attr = "backgroundColor";
+ } while ( elem = elem.parentNode );
+
+ return getRGB(color);
+};
+
+// Some named colors to work with
+// From Interface by Stefan Petre
+// http://interface.eyecon.ro/
+
+var colors = {
+ aqua:[0,255,255],
+ azure:[240,255,255],
+ beige:[245,245,220],
+ black:[0,0,0],
+ blue:[0,0,255],
+ brown:[165,42,42],
+ cyan:[0,255,255],
+ darkblue:[0,0,139],
+ darkcyan:[0,139,139],
+ darkgrey:[169,169,169],
+ darkgreen:[0,100,0],
+ darkkhaki:[189,183,107],
+ darkmagenta:[139,0,139],
+ darkolivegreen:[85,107,47],
+ darkorange:[255,140,0],
+ darkorchid:[153,50,204],
+ darkred:[139,0,0],
+ darksalmon:[233,150,122],
+ darkviolet:[148,0,211],
+ fuchsia:[255,0,255],
+ gold:[255,215,0],
+ green:[0,128,0],
+ indigo:[75,0,130],
+ khaki:[240,230,140],
+ lightblue:[173,216,230],
+ lightcyan:[224,255,255],
+ lightgreen:[144,238,144],
+ lightgrey:[211,211,211],
+ lightpink:[255,182,193],
+ lightyellow:[255,255,224],
+ lime:[0,255,0],
+ magenta:[255,0,255],
+ maroon:[128,0,0],
+ navy:[0,0,128],
+ olive:[128,128,0],
+ orange:[255,165,0],
+ pink:[255,192,203],
+ purple:[128,0,128],
+ violet:[128,0,128],
+ red:[255,0,0],
+ silver:[192,192,192],
+ white:[255,255,255],
+ yellow:[255,255,0],
+ transparent: [255,255,255]
+};
+
+
+
+/******************************************************************************/
+/****************************** CLASS ANIMATIONS ******************************/
+/******************************************************************************/
+
+var classAnimationActions = [ "add", "remove", "toggle" ],
+ shorthandStyles = {
+ border: 1,
+ borderBottom: 1,
+ borderColor: 1,
+ borderLeft: 1,
+ borderRight: 1,
+ borderTop: 1,
+ borderWidth: 1,
+ margin: 1,
+ padding: 1
+ },
+ // prefix used for storing data on .data()
+ dataSpace = "ec.storage.";
+
+$.each([ "borderLeftStyle", "borderRightStyle", "borderBottomStyle", "borderTopStyle" ], function( _, prop ) {
+ $.fx.step[ prop ] = function( fx ) {
+ if ( fx.end !== "none" && !fx.setAttr || fx.pos === 1 && !fx.setAttr ) {
+ jQuery.style( fx.elem, prop, fx.end );
+ fx.setAttr = true;
+ }
+ };
+});
+
+function getElementStyles() {
+ var style = this.ownerDocument.defaultView
+ ? this.ownerDocument.defaultView.getComputedStyle( this, null )
+ : this.currentStyle,
+ newStyle = {},
+ key,
+ camelCase,
+ len;
+
+ // webkit enumerates style porperties
+ if ( style && style.length && style[ 0 ] && style[ style[ 0 ] ] ) {
+ len = style.length;
+ while ( len-- ) {
+ key = style[ len ];
+ if ( typeof style[ key ] === "string" ) {
+ newStyle[ $.camelCase( key ) ] = style[ key ];
+ }
+ }
+ } else {
+ for ( key in style ) {
+ if ( typeof style[ key ] === "string" ) {
+ newStyle[ key ] = style[ key ];
+ }
+ }
+ }
+
+ return newStyle;
+}
+
+
+function styleDifference( oldStyle, newStyle ) {
+ var diff = {},
+ name, value;
+
+ for ( name in newStyle ) {
+ value = newStyle[ name ];
+ if ( oldStyle[ name ] != value ) {
+ if ( !shorthandStyles[ name ] ) {
+ if ( $.fx.step[ name ] || !isNaN( parseFloat( value ) ) ) {
+ diff[ name ] = value;
+ }
+ }
+ }
+ }
+
+ return diff;
+}
+
+$.effects.animateClass = function( value, duration, easing, callback ) {
+ var o = $.speed( duration, easing, callback );
+
+ return this.queue( function() {
+ var animated = $( this ),
+ baseClass = animated.attr( "class" ) || "",
+ applyClassChange,
+ allAnimations = o.children ? animated.find( "*" ).andSelf() : animated;
+
+ // map the animated objects to store the original styles.
+ allAnimations = allAnimations.map(function() {
+ var el = $( this );
+ return {
+ el: el,
+ start: getElementStyles.call( this )
+ };
+ });
+
+ // apply class change
+ applyClassChange = function() {
+ $.each( classAnimationActions, function(i, action) {
+ if ( value[ action ] ) {
+ animated[ action + "Class" ]( value[ action ] );
+ }
+ });
+ };
+ applyClassChange();
+
+ // map all animated objects again - calculate new styles and diff
+ allAnimations = allAnimations.map(function() {
+ this.end = getElementStyles.call( this.el[ 0 ] );
+ this.diff = styleDifference( this.start, this.end );
+ return this;
+ });
+
+ // apply original class
+ animated.attr( "class", baseClass );
+
+ // map all animated objects again - this time collecting a promise
+ allAnimations = allAnimations.map(function() {
+ var styleInfo = this,
+ dfd = $.Deferred();
+
+ this.el.animate( this.diff, {
+ duration: o.duration,
+ easing: o.easing,
+ queue: false,
+ complete: function() {
+ dfd.resolve( styleInfo );
+ }
+ });
+ return dfd.promise();
+ });
+
+ // once all animations have completed:
+ $.when.apply( $, allAnimations.get() ).done(function() {
+
+ // set the final class
+ applyClassChange();
+
+ // for each animated element,
+ // clear all css properties that were animated
+ $.each( arguments, function() {
+ var el = this.el;
+ $.each( this.diff, function(key) {
+ el.css( key, '' );
+ });
+ });
+
+ // this is guarnteed to be there if you use jQuery.speed()
+ // it also handles dequeuing the next anim...
+ o.complete.call( animated[ 0 ] );
+ });
+ });
+};
+
+$.fn.extend({
+ _addClass: $.fn.addClass,
+ addClass: function( classNames, speed, easing, callback ) {
+ return speed ?
+ $.effects.animateClass.apply( this, [{ add: classNames }, speed, easing, callback ]) :
+ this._addClass(classNames);
+ },
+
+ _removeClass: $.fn.removeClass,
+ removeClass: function( classNames, speed, easing, callback ) {
+ return speed ?
+ $.effects.animateClass.apply( this, [{ remove: classNames }, speed, easing, callback ]) :
+ this._removeClass(classNames);
+ },
+
+ _toggleClass: $.fn.toggleClass,
+ toggleClass: function( classNames, force, speed, easing, callback ) {
+ if ( typeof force === "boolean" || force === undefined ) {
+ if ( !speed ) {
+ // without speed parameter;
+ return this._toggleClass( classNames, force );
+ } else {
+ return $.effects.animateClass.apply( this, [( force ? { add:classNames } : { remove:classNames }), speed, easing, callback ]);
+ }
+ } else {
+ // without force parameter;
+ return $.effects.animateClass.apply( this, [{ toggle: classNames }, force, speed, easing ]);
+ }
+ },
+
+ switchClass: function( remove, add, speed, easing, callback) {
+ return $.effects.animateClass.apply( this, [{
+ add: add,
+ remove: remove
+ }, speed, easing, callback ]);
+ }
+});
+
+
+
+/******************************************************************************/
+/*********************************** EFFECTS **********************************/
+/******************************************************************************/
+
+$.extend( $.effects, {
+ version: "1.9pre",
+
+ // Saves a set of properties in a data storage
+ save: function( element, set ) {
+ for( var i=0; i < set.length; i++ ) {
+ if ( set[ i ] !== null ) {
+ element.data( dataSpace + set[ i ], element[ 0 ].style[ set[ i ] ] );
+ }
+ }
+ },
+
+ // Restores a set of previously saved properties from a data storage
+ restore: function( element, set ) {
+ for( var i=0; i < set.length; i++ ) {
+ if ( set[ i ] !== null ) {
+ element.css( set[ i ], element.data( dataSpace + set[ i ] ) );
+ }
+ }
+ },
+
+ setMode: function( el, mode ) {
+ if (mode === "toggle") {
+ mode = el.is( ":hidden" ) ? "show" : "hide";
+ }
+ return mode;
+ },
+
+ // Translates a [top,left] array into a baseline value
+ // this should be a little more flexible in the future to handle a string & hash
+ getBaseline: function( origin, original ) {
+ var y, x;
+ switch ( origin[ 0 ] ) {
+ case "top": y = 0; break;
+ case "middle": y = 0.5; break;
+ case "bottom": y = 1; break;
+ default: y = origin[ 0 ] / original.height;
+ };
+ switch ( origin[ 1 ] ) {
+ case "left": x = 0; break;
+ case "center": x = 0.5; break;
+ case "right": x = 1; break;
+ default: x = origin[ 1 ] / original.width;
+ };
+ return {
+ x: x,
+ y: y
+ };
+ },
+
+ // Wraps the element around a wrapper that copies position properties
+ createWrapper: function( element ) {
+
+ // if the element is already wrapped, return it
+ if ( element.parent().is( ".ui-effects-wrapper" )) {
+ return element.parent();
+ }
+
+ // wrap the element
+ var props = {
+ width: element.outerWidth(true),
+ height: element.outerHeight(true),
+ "float": element.css( "float" )
+ },
+ wrapper = $( "<div></div>" )
+ .addClass( "ui-effects-wrapper" )
+ .css({
+ fontSize: "100%",
+ background: "transparent",
+ border: "none",
+ margin: 0,
+ padding: 0
+ }),
+ // Store the size in case width/height are defined in % - Fixes #5245
+ size = {
+ width: element.width(),
+ height: element.height()
+ },
+ active = document.activeElement;
+
+ element.wrap( wrapper );
+
+ // Fixes #7595 - Elements lose focus when wrapped.
+ if ( element[ 0 ] === active || $.contains( element[ 0 ], active ) ) {
+ $( active ).focus();
+ }
+
+ wrapper = element.parent(); //Hotfix for jQuery 1.4 since some change in wrap() seems to actually lose the reference to the wrapped element
+
+ // transfer positioning properties to the wrapper
+ if ( element.css( "position" ) === "static" ) {
+ wrapper.css({ position: "relative" });
+ element.css({ position: "relative" });
+ } else {
+ $.extend( props, {
+ position: element.css( "position" ),
+ zIndex: element.css( "z-index" )
+ });
+ $.each([ "top", "left", "bottom", "right" ], function(i, pos) {
+ props[ pos ] = element.css( pos );
+ if ( isNaN( parseInt( props[ pos ], 10 ) ) ) {
+ props[ pos ] = "auto";
+ }
+ });
+ element.css({
+ position: "relative",
+ top: 0,
+ left: 0,
+ right: "auto",
+ bottom: "auto"
+ });
+ }
+ element.css(size);
+
+ return wrapper.css( props ).show();
+ },
+
+ removeWrapper: function( element ) {
+ var active = document.activeElement;
+
+ if ( element.parent().is( ".ui-effects-wrapper" ) ) {
+ element.parent().replaceWith( element );
+
+ // Fixes #7595 - Elements lose focus when wrapped.
+ if ( element[ 0 ] === active || $.contains( element[ 0 ], active ) ) {
+ $( active ).focus();
+ }
+ }
+
+
+ return element;
+ },
+
+ setTransition: function( element, list, factor, value ) {
+ value = value || {};
+ $.each( list, function(i, x){
+ var unit = element.cssUnit( x );
+ if ( unit[ 0 ] > 0 ) value[ x ] = unit[ 0 ] * factor + unit[ 1 ];
+ });
+ return value;
+ }
+});
+
+// return an effect options object for the given parameters:
+function _normalizeArguments( effect, options, speed, callback ) {
+
+ // short path for passing an effect options object:
+ if ( $.isPlainObject( effect ) ) {
+ return effect;
+ }
+
+ // convert to an object
+ effect = { effect: effect };
+
+ // catch (effect)
+ if ( options === undefined ) {
+ options = {};
+ }
+
+ // catch (effect, callback)
+ if ( $.isFunction( options ) ) {
+ callback = options;
+ speed = null;
+ options = {};
+ }
+
+ // catch (effect, speed, ?)
+ if ( $.type( options ) === "number" || $.fx.speeds[ options ]) {
+ callback = speed;
+ speed = options;
+ options = {};
+ }
+
+ // catch (effect, options, callback)
+ if ( $.isFunction( speed ) ) {
+ callback = speed;
+ speed = null;
+ }
+
+ // add options to effect
+ if ( options ) {
+ $.extend( effect, options );
+ }
+
+ speed = speed || options.duration;
+ effect.duration = $.fx.off ? 0 : typeof speed === "number"
+ ? speed : speed in $.fx.speeds ? $.fx.speeds[ speed ] : $.fx.speeds._default;
+
+ effect.complete = callback || options.complete;
+
+ return effect;
+}
+
+function standardSpeed( speed ) {
+ // valid standard speeds
+ if ( !speed || typeof speed === "number" || $.fx.speeds[ speed ] ) {
+ return true;
+ }
+
+ // invalid strings - treat as "normal" speed
+ if ( typeof speed === "string" && !$.effects.effect[ speed ] ) {
+ // TODO: remove in 2.0 (#7115)
+ if ( backCompat && $.effects[ speed ] ) {
+ return false;
+ }
+ return true;
+ }
+
+ return false;
+}
+
+$.fn.extend({
+ effect: function( effect, options, speed, callback ) {
+ var args = _normalizeArguments.apply( this, arguments ),
+ mode = args.mode,
+ queue = args.queue,
+ effectMethod = $.effects.effect[ args.effect ],
+
+ // DEPRECATED: remove in 2.0 (#7115)
+ oldEffectMethod = !effectMethod && backCompat && $.effects[ args.effect ];
+
+ if ( $.fx.off || !( effectMethod || oldEffectMethod ) ) {
+ // delegate to the original method (e.g., .show()) if possible
+ if ( mode ) {
+ return this[ mode ]( args.duration, args.complete );
+ } else {
+ return this.each( function() {
+ if ( args.complete ) {
+ args.complete.call( this );
+ }
+ });
+ }
+ }
+
+ function run( next ) {
+ var elem = $( this ),
+ complete = args.complete,
+ mode = args.mode;
+
+ function done() {
+ if ( $.isFunction( complete ) ) {
+ complete.call( elem[0] );
+ }
+ if ( $.isFunction( next ) ) {
+ next();
+ }
+ }
+
+ // if the element is hiddden and mode is hide,
+ // or element is visible and mode is show
+ if ( elem.is( ":hidden" ) ? mode === "hide" : mode === "show" ) {
+ done();
+ } else {
+ effectMethod.call( elem[0], args, done );
+ }
+ }
+
+ // TODO: remove this check in 2.0, effectMethod will always be true
+ if ( effectMethod ) {
+ return queue === false ? this.each( run ) : this.queue( queue || "fx", run );
+ } else {
+ // DEPRECATED: remove in 2.0 (#7115)
+ return oldEffectMethod.call(this, {
+ options: args,
+ duration: args.duration,
+ callback: args.complete,
+ mode: args.mode
+ });
+ }
+ },
+
+ _show: $.fn.show,
+ show: function( speed ) {
+ if ( standardSpeed( speed ) ) {
+ return this._show.apply( this, arguments );
+ } else {
+ var args = _normalizeArguments.apply( this, arguments );
+ args.mode = "show";
+ return this.effect.call( this, args );
+ }
+ },
+
+ _hide: $.fn.hide,
+ hide: function( speed ) {
+ if ( standardSpeed( speed ) ) {
+ return this._hide.apply( this, arguments );
+ } else {
+ var args = _normalizeArguments.apply( this, arguments );
+ args.mode = "hide";
+ return this.effect.call( this, args );
+ }
+ },
+
+ // jQuery core overloads toggle and creates _toggle
+ __toggle: $.fn.toggle,
+ toggle: function( speed ) {
+ if ( standardSpeed( speed ) || typeof speed === "boolean" || $.isFunction( speed ) ) {
+ return this.__toggle.apply( this, arguments );
+ } else {
+ var args = _normalizeArguments.apply( this, arguments );
+ args.mode = "toggle";
+ return this.effect.call( this, args );
+ }
+ },
+
+ // helper functions
+ cssUnit: function(key) {
+ var style = this.css( key ),
+ val = [];
+
+ $.each( [ "em", "px", "%", "pt" ], function( i, unit ) {
+ if ( style.indexOf( unit ) > 0 )
+ val = [ parseFloat( style ), unit ];
+ });
+ return val;
+ }
+});
+
+
+
+/******************************************************************************/
+/*********************************** EASING ***********************************/
+/******************************************************************************/
+
+/*
+ * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
+ *
+ * Uses the built in easing capabilities added In jQuery 1.1
+ * to offer multiple easing options
+ *
+ * TERMS OF USE - jQuery Easing
+ *
+ * Open source under the BSD License.
+ *
+ * Copyright 2008 George McGinley Smith
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification,
+ * are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * Neither the name of the author nor the names of contributors may be used to endorse
+ * or promote products derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+*/
+
+// t: current time, b: begInnIng value, c: change In value, d: duration
+$.easing.jswing = $.easing.swing;
+
+$.extend( $.easing, {
+ def: "easeOutQuad",
+ swing: function ( x, t, b, c, d ) {
+ return $.easing[ $.easing.def ]( x, t, b, c, d );
+ },
+ easeInQuad: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t + b;
+ },
+ easeOutQuad: function ( x, t, b, c, d ) {
+ return -c * ( t /= d ) * ( t - 2 ) + b;
+ },
+ easeInOutQuad: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t + b;
+ return -c / 2 * ( ( --t ) * ( t-2 ) - 1) + b;
+ },
+ easeInCubic: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t * t + b;
+ },
+ easeOutCubic: function ( x, t, b, c, d ) {
+ return c * ( ( t = t / d - 1 ) * t * t + 1 ) + b;
+ },
+ easeInOutCubic: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t * t + b;
+ return c / 2 * ( ( t -= 2 ) * t * t + 2) + b;
+ },
+ easeInQuart: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t * t * t + b;
+ },
+ easeOutQuart: function ( x, t, b, c, d ) {
+ return -c * ( ( t = t / d - 1 ) * t * t * t - 1) + b;
+ },
+ easeInOutQuart: function ( x, t, b, c, d ) {
+ if ( (t /= d / 2 ) < 1 ) return c / 2 * t * t * t * t + b;
+ return -c / 2 * ( ( t -= 2 ) * t * t * t - 2) + b;
+ },
+ easeInQuint: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t * t * t * t + b;
+ },
+ easeOutQuint: function ( x, t, b, c, d ) {
+ return c * ( ( t = t / d - 1 ) * t * t * t * t + 1) + b;
+ },
+ easeInOutQuint: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t * t * t * t + b;
+ return c / 2 * ( ( t -= 2 ) * t * t * t * t + 2) + b;
+ },
+ easeInSine: function ( x, t, b, c, d ) {
+ return -c * Math.cos( t / d * ( Math.PI / 2 ) ) + c + b;
+ },
+ easeOutSine: function ( x, t, b, c, d ) {
+ return c * Math.sin( t / d * ( Math.PI /2 ) ) + b;
+ },
+ easeInOutSine: function ( x, t, b, c, d ) {
+ return -c / 2 * ( Math.cos( Math.PI * t / d ) - 1 ) + b;
+ },
+ easeInExpo: function ( x, t, b, c, d ) {
+ return ( t==0 ) ? b : c * Math.pow( 2, 10 * ( t / d - 1) ) + b;
+ },
+ easeOutExpo: function ( x, t, b, c, d ) {
+ return ( t==d ) ? b + c : c * ( -Math.pow( 2, -10 * t / d) + 1) + b;
+ },
+ easeInOutExpo: function ( x, t, b, c, d ) {
+ if ( t==0 ) return b;
+ if ( t==d ) return b + c;
+ if ( ( t /= d / 2) < 1) return c / 2 * Math.pow( 2, 10 * (t - 1) ) + b;
+ return c / 2 * ( -Math.pow( 2, -10 * --t ) + 2 ) + b;
+ },
+ easeInCirc: function ( x, t, b, c, d ) {
+ return -c * ( Math.sqrt( 1 - ( t /= d ) * t ) - 1 ) + b;
+ },
+ easeOutCirc: function ( x, t, b, c, d ) {
+ return c * Math.sqrt( 1 - ( t = t / d - 1 ) * t ) + b;
+ },
+ easeInOutCirc: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2) < 1 ) return -c / 2 * ( Math.sqrt( 1 - t * t ) - 1 ) + b;
+ return c / 2 * ( Math.sqrt( 1 - ( t -= 2 ) * t ) + 1 ) + b;
+ },
+ easeInElastic: function ( x, t, b, c, d ) {
+ var s = 1.70158,
+ p = d * 0.3,
+ a = c;
+ if ( t == 0 ) return b;
+ if ( ( t /= d ) == 1 ) return b+c;
+ if ( a < Math.abs( c ) ) {
+ a = c;
+ s = p / 4;
+ } else {
+ s = p / ( 2 * Math.PI ) * Math.asin( c / a );
+ }
+ return - ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s) * ( 2 * Math.PI ) / p ) ) + b;
+ },
+ easeOutElastic: function ( x, t, b, c, d ) {
+ var s = 1.70158,
+ p = d * 0.3,
+ a = c;
+ if ( t == 0 ) return b;
+ if ( ( t /= d ) == 1 ) return b+c;
+ if ( a < Math.abs( c ) ) {
+ a = c;
+ s = p / 4;
+ } else {
+ s = p / ( 2 * Math.PI ) * Math.asin( c / a );
+ }
+ return a * Math.pow( 2, -10 * t ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) + c + b;
+ },
+ easeInOutElastic: function ( x, t, b, c, d ) {
+ var s = 1.70158,
+ p = d * ( 0.3 * 1.5 ),
+ a = c;
+ if ( t == 0 ) return b;
+ if ( ( t /= d / 2 ) == 2 ) return b+c;
+ if ( a < Math.abs( c ) ) {
+ a = c;
+ s = p / 4;
+ } else {
+ s = p / ( 2 * Math.PI ) * Math.asin( c / a );
+ }
+ if ( t < 1 ) return -.5 * ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) ) + b;
+ return a * Math.pow( 2, -10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) *.5 + c + b;
+ },
+ easeInBack: function ( x, t, b, c, d, s ) {
+ if ( s == undefined ) s = 1.70158;
+ return c * ( t /= d ) * t * ( ( s+1 ) * t - s ) + b;
+ },
+ easeOutBack: function ( x, t, b, c, d, s ) {
+ if ( s == undefined ) s = 1.70158;
+ return c * ( ( t = t / d - 1 ) * t * ( ( s + 1 ) * t + s) + 1) + b;
+ },
+ easeInOutBack: function ( x, t, b, c, d, s ) {
+ if ( s == undefined ) s = 1.70158;
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * ( t * t * ( ( ( s *= 1.525 ) + 1 ) * t - s ) ) + b;
+ return c / 2 * ( ( t -= 2 ) * t * ( ( ( s *= 1.525 ) + 1 ) * t + s) + 2) + b;
+ },
+ easeInBounce: function ( x, t, b, c, d ) {
+ return c - $.easing.easeOutBounce( x, d - t, 0, c, d ) + b;
+ },
+ easeOutBounce: function ( x, t, b, c, d ) {
+ if ( ( t /= d ) < ( 1 / 2.75 ) ) {
+ return c * ( 7.5625 * t * t ) + b;
+ } else if ( t < ( 2 / 2.75 ) ) {
+ return c * ( 7.5625 * ( t -= ( 1.5 / 2.75 ) ) * t + .75 ) + b;
+ } else if ( t < ( 2.5 / 2.75 ) ) {
+ return c * ( 7.5625 * ( t -= ( 2.25/ 2.75 ) ) * t + .9375 ) + b;
+ } else {
+ return c * ( 7.5625 * ( t -= ( 2.625 / 2.75 ) ) * t + .984375 ) + b;
+ }
+ },
+ easeInOutBounce: function ( x, t, b, c, d ) {
+ if ( t < d / 2 ) return $.easing.easeInBounce( x, t * 2, 0, c, d ) * .5 + b;
+ return $.easing.easeOutBounce( x, t * 2 - d, 0, c, d ) * .5 + c * .5 + b;
+ }
+});
+
+/*
+ *
+ * TERMS OF USE - EASING EQUATIONS
+ *
+ * Open source under the BSD License.
+ *
+ * Copyright 2001 Robert Penner
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification,
+ * are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * Neither the name of the author nor the names of contributors may be used to endorse
+ * or promote products derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+})(jQuery);