summaryrefslogtreecommitdiff
path: root/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js
diff options
context:
space:
mode:
authorLeif Johansson <leifj@sunet.se>2011-11-25 21:18:19 +0100
committerLeif Johansson <leifj@sunet.se>2011-11-25 21:18:19 +0100
commit3909e6d89e01e4cd8777377c63037896bb95aa2f (patch)
tree59679df287c2bee55087fb5afb8d42e7f93a44fb /src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js
parente5f94e9be5017f627c1ccd8c6306c5cc2e200432 (diff)
new jq layout
Diffstat (limited to 'src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js')
-rw-r--r--src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js b/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js
new file mode 100644
index 0000000..50524a6
--- /dev/null
+++ b/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js
@@ -0,0 +1,74 @@
+/*
+ * jQuery UI Effects Shake 1.9pre
+ *
+ * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ * http://jquery.org/license
+ *
+ * http://docs.jquery.com/UI/Effects/Shake
+ *
+ * Depends:
+ * jquery.effects.core.js
+ */
+(function( $, undefined ) {
+
+$.effects.effect.shake = function( o, done ) {
+
+ var el = $( this ),
+ props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
+ mode = $.effects.setMode( el, o.mode || "effect" ),
+ direction = o.direction || "left",
+ distance = o.distance || 20,
+ times = o.times || 3,
+ anims = times * 2 + 1,
+ speed = o.duration,
+ ref = (direction == "up" || direction == "down") ? "top" : "left",
+ positiveMotion = (direction == "up" || direction == "left"),
+ animation = {},
+ animation1 = {},
+ animation2 = {},
+ i,
+
+ // we will need to re-assemble the queue to stack our animations in place
+ queue = el.queue(),
+ queuelen = queue.length;
+
+
+ $.effects.save( el, props );
+ el.show();
+ $.effects.createWrapper( el );
+
+ // Animation
+ animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
+ animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
+ animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
+
+ // Animate
+ el.animate( animation, speed, o.easing );
+
+ // Shakes
+ for ( i = 1; i < times; i++ ) {
+ el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
+ };
+ el
+ .animate( animation1, speed, o.easing )
+ .animate( animation, speed / 2, o.easing )
+ .queue(function() {
+ if ( mode === "hide" ) {
+ el.hide();
+ }
+ $.effects.restore( el, props );
+ $.effects.removeWrapper( el );
+ done();
+ });
+
+ // inject all the animations we just queued to be first in line (after "inprogress")
+ if ( queuelen > 1) {
+ queue.splice.apply( queue,
+ [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
+ }
+ el.dequeue();
+
+};
+
+})(jQuery);