diff options
author | Leif Johansson <leifj@sunet.se> | 2011-11-25 21:18:19 +0100 |
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committer | Leif Johansson <leifj@sunet.se> | 2011-11-25 21:18:19 +0100 |
commit | 3909e6d89e01e4cd8777377c63037896bb95aa2f (patch) | |
tree | 59679df287c2bee55087fb5afb8d42e7f93a44fb /src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js | |
parent | e5f94e9be5017f627c1ccd8c6306c5cc2e200432 (diff) |
new jq layout
Diffstat (limited to 'src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js')
-rw-r--r-- | src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js b/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js new file mode 100644 index 0000000..50524a6 --- /dev/null +++ b/src/main/webapp/jquery-ui-1.9pre/ui/jquery.effects.shake.js @@ -0,0 +1,74 @@ +/* + * jQuery UI Effects Shake 1.9pre + * + * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) + * Dual licensed under the MIT or GPL Version 2 licenses. + * http://jquery.org/license + * + * http://docs.jquery.com/UI/Effects/Shake + * + * Depends: + * jquery.effects.core.js + */ +(function( $, undefined ) { + +$.effects.effect.shake = function( o, done ) { + + var el = $( this ), + props = [ "position", "top", "bottom", "left", "right", "height", "width" ], + mode = $.effects.setMode( el, o.mode || "effect" ), + direction = o.direction || "left", + distance = o.distance || 20, + times = o.times || 3, + anims = times * 2 + 1, + speed = o.duration, + ref = (direction == "up" || direction == "down") ? "top" : "left", + positiveMotion = (direction == "up" || direction == "left"), + animation = {}, + animation1 = {}, + animation2 = {}, + i, + + // we will need to re-assemble the queue to stack our animations in place + queue = el.queue(), + queuelen = queue.length; + + + $.effects.save( el, props ); + el.show(); + $.effects.createWrapper( el ); + + // Animation + animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance; + animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2; + animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2; + + // Animate + el.animate( animation, speed, o.easing ); + + // Shakes + for ( i = 1; i < times; i++ ) { + el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing ); + }; + el + .animate( animation1, speed, o.easing ) + .animate( animation, speed / 2, o.easing ) + .queue(function() { + if ( mode === "hide" ) { + el.hide(); + } + $.effects.restore( el, props ); + $.effects.removeWrapper( el ); + done(); + }); + + // inject all the animations we just queued to be first in line (after "inprogress") + if ( queuelen > 1) { + queue.splice.apply( queue, + [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) ); + } + el.dequeue(); + +}; + +})(jQuery); |