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+/*
+ * jQuery UI Position 1.9pre
+ *
+ * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ * http://jquery.org/license
+ *
+ * http://docs.jquery.com/UI/Position
+ */
+(function( $, undefined ) {
+
+$.ui = $.ui || {};
+
+var rhorizontal = /left|center|right/,
+ rvertical = /top|center|bottom/,
+ roffset = /[+-]\d+%?/,
+ rposition = /^\w+/,
+ rpercent = /%$/,
+ center = "center",
+ _position = $.fn.position;
+
+$.position = {
+ scrollbarWidth: function() {
+ var w1, w2,
+ div = $( "<div style='display:block;width:50px;height:50px;overflow:hidden;'><div style='height:100px;width:auto;'></div></div>" ),
+ innerDiv = div.children()[0];
+
+ $( "body" ).append( div );
+ w1 = innerDiv.offsetWidth;
+ div.css( "overflow", "scroll" );
+
+ w2 = innerDiv.offsetWidth;
+
+ if ( w1 === w2 ) {
+ w2 = div[0].clientWidth;
+ }
+
+ div.remove();
+
+ return w1 - w2;
+ },
+ getScrollInfo: function(within) {
+ var notWindow = within[0] !== window,
+ overflowX = notWindow ? within.css( "overflow-x" ) : "",
+ overflowY = notWindow ? within.css( "overflow-y" ) : "",
+ scrollbarWidth = overflowX === "auto" || overflowX === "scroll" ? $.position.scrollbarWidth() : 0,
+ scrollbarHeight = overflowY === "auto" || overflowY === "scroll" ? $.position.scrollbarWidth() : 0;
+
+ return {
+ height: within.height() < within[0].scrollHeight ? scrollbarHeight : 0,
+ width: within.width() < within[0].scrollWidth ? scrollbarWidth : 0
+ };
+ }
+};
+
+$.fn.position = function( options ) {
+ if ( !options || !options.of ) {
+ return _position.apply( this, arguments );
+ }
+
+ // make a copy, we don't want to modify arguments
+ options = $.extend( {}, options );
+
+ var target = $( options.of ),
+ within = $( options.within || window ),
+ targetElem = target[0],
+ collision = ( options.collision || "flip" ).split( " " ),
+ offsets = {},
+ atOffset,
+ targetWidth,
+ targetHeight,
+ basePosition;
+
+ if ( targetElem.nodeType === 9 ) {
+ targetWidth = target.width();
+ targetHeight = target.height();
+ basePosition = { top: 0, left: 0 };
+ } else if ( $.isWindow( targetElem ) ) {
+ targetWidth = target.width();
+ targetHeight = target.height();
+ basePosition = { top: target.scrollTop(), left: target.scrollLeft() };
+ } else if ( targetElem.preventDefault ) {
+ // force left top to allow flipping
+ options.at = "left top";
+ targetWidth = targetHeight = 0;
+ basePosition = { top: options.of.pageY, left: options.of.pageX };
+ } else {
+ targetWidth = target.outerWidth();
+ targetHeight = target.outerHeight();
+ basePosition = target.offset();
+ }
+
+ // force my and at to have valid horizontal and vertical positions
+ // if a value is missing or invalid, it will be converted to center
+ $.each( [ "my", "at" ], function() {
+ var pos = ( options[ this ] || "" ).split( " " ),
+ horizontalOffset,
+ verticalOffset;
+
+ if ( pos.length === 1) {
+ pos = rhorizontal.test( pos[ 0 ] ) ?
+ pos.concat( [ center ] ) :
+ rvertical.test( pos[ 0 ] ) ?
+ [ center ].concat( pos ) :
+ [ center, center ];
+ }
+ pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : center;
+ pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : center;
+
+ // calculate offsets
+ horizontalOffset = roffset.exec( pos[ 0 ] );
+ verticalOffset = roffset.exec( pos[ 1 ] );
+ offsets[ this ] = [
+ horizontalOffset ? horizontalOffset[ 0 ] : 0,
+ verticalOffset ? verticalOffset[ 0 ] : 0
+ ];
+
+ // reduce to just the positions without the offsets
+ options[ this ] = [
+ rposition.exec( pos[ 0 ] )[ 0 ],
+ rposition.exec( pos[ 1 ] )[ 0 ]
+ ];
+ });
+
+ // normalize collision option
+ if ( collision.length === 1 ) {
+ collision[ 1 ] = collision[ 0 ];
+ }
+
+ if ( options.at[ 0 ] === "right" ) {
+ basePosition.left += targetWidth;
+ } else if ( options.at[ 0 ] === center ) {
+ basePosition.left += targetWidth / 2;
+ }
+
+ if ( options.at[ 1 ] === "bottom" ) {
+ basePosition.top += targetHeight;
+ } else if ( options.at[ 1 ] === center ) {
+ basePosition.top += targetHeight / 2;
+ }
+
+ atOffset = [
+ parseInt( offsets.at[ 0 ], 10 ) *
+ ( rpercent.test( offsets.at[ 0 ] ) ? targetWidth / 100 : 1 ),
+ parseInt( offsets.at[ 1 ], 10 ) *
+ ( rpercent.test( offsets.at[ 1 ] ) ? targetHeight / 100 : 1 )
+ ];
+ basePosition.left += atOffset[ 0 ];
+ basePosition.top += atOffset[ 1 ];
+
+ return this.each(function() {
+ var elem = $( this ),
+ elemWidth = elem.outerWidth(),
+ elemHeight = elem.outerHeight(),
+ marginLeft = parseInt( $.curCSS( this, "marginLeft", true ) ) || 0,
+ marginTop = parseInt( $.curCSS( this, "marginTop", true ) ) || 0,
+ scrollInfo = $.position.getScrollInfo( within ),
+ collisionWidth = elemWidth + marginLeft +
+ ( parseInt( $.curCSS( this, "marginRight", true ) ) || 0 ) + scrollInfo.width,
+ collisionHeight = elemHeight + marginTop +
+ ( parseInt( $.curCSS( this, "marginBottom", true ) ) || 0 ) + scrollInfo.height,
+ position = $.extend( {}, basePosition ),
+ myOffset = [
+ parseInt( offsets.my[ 0 ], 10 ) *
+ ( rpercent.test( offsets.my[ 0 ] ) ? elem.outerWidth() / 100 : 1 ),
+ parseInt( offsets.my[ 1 ], 10 ) *
+ ( rpercent.test( offsets.my[ 1 ] ) ? elem.outerHeight() / 100 : 1 )
+ ],
+ collisionPosition;
+
+ if ( options.my[ 0 ] === "right" ) {
+ position.left -= elemWidth;
+ } else if ( options.my[ 0 ] === center ) {
+ position.left -= elemWidth / 2;
+ }
+
+ if ( options.my[ 1 ] === "bottom" ) {
+ position.top -= elemHeight;
+ } else if ( options.my[ 1 ] === center ) {
+ position.top -= elemHeight / 2;
+ }
+
+ position.left += myOffset[ 0 ];
+ position.top += myOffset[ 1 ];
+
+ // if the browser doesn't support fractions, then round for consistent results
+ if ( !$.support.offsetFractions ) {
+ position.left = Math.round( position.left );
+ position.top = Math.round( position.top );
+ }
+
+ collisionPosition = {
+ marginLeft: marginLeft,
+ marginTop: marginTop
+ };
+
+ $.each( [ "left", "top" ], function( i, dir ) {
+ if ( $.ui.position[ collision[ i ] ] ) {
+ $.ui.position[ collision[ i ] ][ dir ]( position, {
+ targetWidth: targetWidth,
+ targetHeight: targetHeight,
+ elemWidth: elemWidth,
+ elemHeight: elemHeight,
+ collisionPosition: collisionPosition,
+ collisionWidth: collisionWidth,
+ collisionHeight: collisionHeight,
+ offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
+ my: options.my,
+ at: options.at,
+ within: within,
+ elem : elem
+ });
+ }
+ });
+
+ if ( $.fn.bgiframe ) {
+ elem.bgiframe();
+ }
+ elem.offset( $.extend( position, { using: options.using } ) );
+ });
+};
+
+$.ui.position = {
+ fit: {
+ left: function( position, data ) {
+ var within = data.within,
+ win = $( window ),
+ isWindow = $.isWindow( data.within[0] ),
+ withinOffset = isWindow ? win.scrollLeft() : within.offset().left,
+ outerWidth = isWindow ? win.width() : within.outerWidth(),
+ collisionPosLeft = position.left - data.collisionPosition.marginLeft,
+ overLeft = withinOffset - collisionPosLeft,
+ overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
+ newOverRight,
+ newOverLeft;
+
+ // element is wider than within
+ if ( data.collisionWidth > outerWidth ) {
+ // element is initially over the left side of within
+ if ( overLeft > 0 && overRight <= 0 ) {
+ newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset;
+ position.left += overLeft - newOverRight;
+ // element is initially over right side of within
+ } else if ( overRight > 0 && overLeft <= 0 ) {
+ position.left = withinOffset;
+ // element is initially over both left and right sides of within
+ } else {
+ if ( overLeft > overRight ) {
+ position.left = withinOffset + outerWidth - data.collisionWidth;
+ } else {
+ position.left = withinOffset;
+ }
+ }
+ // too far left -> align with left edge
+ } else if ( overLeft > 0 ) {
+ position.left += overLeft;
+ // too far right -> align with right edge
+ } else if ( overRight > 0 ) {
+ position.left -= overRight;
+ // adjust based on position and margin
+ } else {
+ position.left = Math.max( position.left - collisionPosLeft, position.left );
+ }
+ },
+ top: function( position, data ) {
+ var within = data.within,
+ win = $( window ),
+ isWindow = $.isWindow( data.within[0] ),
+ withinOffset = isWindow ? win.scrollTop() : within.offset().top,
+ outerHeight = isWindow ? win.height() : within.outerHeight(),
+ collisionPosTop = position.top - data.collisionPosition.marginTop,
+ overTop = withinOffset - collisionPosTop,
+ overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
+ newOverTop,
+ newOverBottom;
+
+ // element is taller than within
+ if ( data.collisionHeight > outerHeight ) {
+ // element is initially over the top of within
+ if ( overTop > 0 && overBottom <= 0 ) {
+ newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset;
+ position.top += overTop - newOverBottom;
+ // element is initially over bottom of within
+ } else if ( overBottom > 0 && overTop <= 0 ) {
+ position.top = withinOffset;
+ // element is initially over both top and bottom of within
+ } else {
+ if ( overTop > overBottom ) {
+ position.top = withinOffset + outerHeight - data.collisionHeight;
+ } else {
+ position.top = withinOffset;
+ }
+ }
+ // too far up -> align with top
+ } else if ( overTop > 0 ) {
+ position.top += overTop;
+ // too far down -> align with bottom edge
+ } else if ( overBottom > 0 ) {
+ position.top -= overBottom;
+ // adjust based on position and margin
+ } else {
+ position.top = Math.max( position.top - collisionPosTop, position.top );
+ }
+ }
+ },
+ flip: {
+ left: function( position, data ) {
+ if ( data.at[ 0 ] === center ) {
+ return;
+ }
+
+ data.elem
+ .removeClass( "ui-flipped-left ui-flipped-right" );
+
+ var within = data.within,
+ win = $( window ),
+ isWindow = $.isWindow( data.within[0] ),
+ withinOffset = ( isWindow ? 0 : within.offset().left ) + within.scrollLeft(),
+ outerWidth = isWindow ? within.width() : within.outerWidth(),
+ collisionPosLeft = position.left - data.collisionPosition.marginLeft,
+ overLeft = collisionPosLeft - withinOffset,
+ overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
+ left = data.my[ 0 ] === "left",
+ myOffset = data.my[ 0 ] === "left" ?
+ -data.elemWidth :
+ data.my[ 0 ] === "right" ?
+ data.elemWidth :
+ 0,
+ atOffset = data.at[ 0 ] === "left" ?
+ data.targetWidth :
+ -data.targetWidth,
+ offset = -2 * data.offset[ 0 ],
+ newOverRight,
+ newOverLeft;
+
+ if ( overLeft < 0 ) {
+ newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset;
+ if ( newOverRight < 0 || newOverRight < Math.abs( overLeft ) ) {
+ data.elem
+ .addClass( "ui-flipped-right" );
+
+ position.left += myOffset + atOffset + offset;
+ }
+ }
+ else if ( overRight > 0 ) {
+ newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - withinOffset;
+ if ( newOverLeft > 0 || Math.abs( newOverLeft ) < overRight ) {
+ data.elem
+ .addClass( "ui-flipped-left" );
+
+ position.left += myOffset + atOffset + offset;
+ }
+ }
+ },
+ top: function( position, data ) {
+ if ( data.at[ 1 ] === center ) {
+ return;
+ }
+
+ data.elem
+ .removeClass( "ui-flipped-top ui-flipped-bottom" );
+
+ var within = data.within,
+ win = $( window ),
+ isWindow = $.isWindow( data.within[0] ),
+ withinOffset = ( isWindow ? 0 : within.offset().top ) + within.scrollTop(),
+ outerHeight = isWindow ? within.height() : within.outerHeight(),
+ collisionPosTop = position.top - data.collisionPosition.marginTop,
+ overTop = collisionPosTop - withinOffset,
+ overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
+ top = data.my[ 1 ] === "top",
+ myOffset = top ?
+ -data.elemHeight :
+ data.my[ 1 ] === "bottom" ?
+ data.elemHeight :
+ 0,
+ atOffset = data.at[ 1 ] === "top" ?
+ data.targetHeight :
+ -data.targetHeight,
+ offset = -2 * data.offset[ 1 ],
+ newOverTop,
+ newOverBottom;
+ if ( overTop < 0 ) {
+ newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset;
+ if ( ( position.top + myOffset + atOffset + offset) > overTop && ( newOverBottom < 0 || newOverBottom < Math.abs( overTop ) ) ) {
+ data.elem
+ .addClass( "ui-flipped-bottom" );
+
+ position.top += myOffset + atOffset + offset;
+ }
+ }
+ else if ( overBottom > 0 ) {
+ newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - withinOffset;
+ if ( ( position.top + myOffset + atOffset + offset) > overBottom && ( newOverTop > 0 || Math.abs( newOverTop ) < overBottom ) ) {
+ data.elem
+ .addClass( "ui-flipped-top" );
+
+ position.top += myOffset + atOffset + offset;
+ }
+ }
+ }
+ },
+ flipfit: {
+ left: function() {
+ $.ui.position.flip.left.apply( this, arguments );
+ $.ui.position.fit.left.apply( this, arguments );
+ },
+ top: function() {
+ $.ui.position.flip.top.apply( this, arguments );
+ $.ui.position.fit.top.apply( this, arguments );
+ }
+ }
+};
+
+// fraction support test
+(function () {
+ var testElement, testElementParent, testElementStyle, offsetLeft, i
+ body = document.getElementsByTagName( "body" )[ 0 ],
+ div = document.createElement( "div" );
+
+ //Create a "fake body" for testing based on method used in jQuery.support
+ testElement = document.createElement( body ? "div" : "body" );
+ testElementStyle = {
+ visibility: "hidden",
+ width: 0,
+ height: 0,
+ border: 0,
+ margin: 0,
+ background: "none"
+ };
+ if ( body ) {
+ jQuery.extend( testElementStyle, {
+ position: "absolute",
+ left: "-1000px",
+ top: "-1000px"
+ });
+ }
+ for ( i in testElementStyle ) {
+ testElement.style[ i ] = testElementStyle[ i ];
+ }
+ testElement.appendChild( div );
+ testElementParent = body || document.documentElement;
+ testElementParent.insertBefore( testElement, testElementParent.firstChild );
+
+ div.style.cssText = "position: absolute; left: 10.7432222px;";
+
+ offsetLeft = $( div ).offset().left;
+ $.support.offsetFractions = offsetLeft > 10 && offsetLeft < 11;
+
+ testElement.innerHTML = "";
+ testElementParent.removeChild( testElement );
+})();
+
+// DEPRECATED
+if ( $.uiBackCompat !== false ) {
+ // offset option
+ (function( $ ) {
+ var _position = $.fn.position;
+ $.fn.position = function( options ) {
+ if ( !options || !options.offset ) {
+ return _position.call( this, options );
+ }
+ var offset = options.offset.split( " " ),
+ at = options.at.split( " " );
+ if ( offset.length === 1 ) {
+ offset[ 1 ] = offset[ 0 ];
+ }
+ if ( /^\d/.test( offset[ 0 ] ) ) {
+ offset[ 0 ] = "+" + offset[ 0 ];
+ }
+ if ( /^\d/.test( offset[ 1 ] ) ) {
+ offset[ 1 ] = "+" + offset[ 1 ];
+ }
+ if ( at.length === 1 ) {
+ if ( /left|center|right/.test( at[ 0 ] ) ) {
+ at[ 1 ] = "center";
+ } else {
+ at[ 1 ] = at[ 0 ];
+ at[ 0 ] = "center";
+ }
+ }
+ return _position.call( this, $.extend( options, {
+ at: at[ 0 ] + offset[ 0 ] + " " + at[ 1 ] + offset[ 1 ],
+ offset: undefined
+ } ) );
+ }
+ }( jQuery ) );
+}
+
+}( jQuery ) );